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Genshin Impact

Released 28 September 2020 Developer miHoYo (HoYoverse) Publisher HoYoverse

An open-world action RPG set in the fantasy land of Teyvat. You explore, solve puzzles and fight with a party of characters who each use a different element, and you can team up with friends in co-op. New regions, story chapters and characters arrive in regular updates.

Money health HarmfulChance, compulsion or exploitation
Addictive design Very high5 of 5 — counts the hooks designed in
Average price Freefree to download
Spending ceiling No ceilingRepeat purchases, no limit
Australian rating ACBPGMild violence, online interactivity, sexualised imagery

How it makes money

Harmful: chance, compulsion or exploitation

The game is free, and almost all of the money comes from 'Wishes': random draws for new characters and weapons that cost 160 Primogems each. Primogems can be earned slowly by playing or bought as Genesis Crystals, from A$1.49 for 60 up to A$159.99 for 6,480 on the App Store. The top-rarity pulls have a published base rate of 0.6% and are guaranteed by pull 90, but a limited character can be lost to a standard one on a 50/50, so a guaranteed featured character can take up to 180 pulls, or 28,800 crystals (roughly A$700 at app-store prices by our arithmetic). There is also an optional monthly pass (Blessing of the Welkin Moon, about US$5) and a paid battle pass (A$14.99 or A$30.99). In 2025 the developer agreed to pay US$20 million to settle US Federal Trade Commission claims about loot boxes and children.

How you pay

  • Gacha

    Characters and weapons come from 'Wishes' on rotating banners, 160 Primogems per pull, with a published base rate of 0.6% for the top rarity.

  • Free-to-play

    The game is free on every platform. Genesis Crystal packs on the Australian App Store run from A$1.49 (60 crystals) to A$159.99 (6,480 crystals).

  • Battle pass

    The paid 'Gnostic Hymn' battle pass is A$14.99 on the App Store (the 'Gnostic Chorus' version is A$30.99), with free rewards alongside the paid ones each season.

    minor part of the game

Techniques it uses to keep you paying or playing

  • Wait or pay

    Original Resin is a refilling energy bar spent on boss and domain rewards, which caps how much you can farm per day.

  • FOMO timers

    Featured characters and weapons sit on limited-time banners that rotate on a schedule, and the FTC complaint cited limited-time 'Event Banners' as part of how the game was marketed.

  • Pity timer

    Odds climb from around pull 74 and a top-rarity item is guaranteed by pull 90, but the limited banner has a 50/50 that can send you to a standard character first (up to 180 pulls for the featured one).

  • Game currency

    Real money buys Genesis Crystals, which convert one-for-one into Primogems, which are then spent on pulls. Prices are never shown as dollars per character.

  • Daily pressure

    The Blessing of the Welkin Moon pays out a daily allowance of Primogems that you have to log in to claim, and daily commissions give Primogems for turning up.

    minor part of the game
  • Collect all

    New characters are added every update and each is a separate pull, so a complete roster is never finished.

    minor part of the game
  • Starter pack

    Crystal packs carry a one-off bonus the first time each size is bought, according to community guides; we have not confirmed the exact rule from the publisher.

    minor part of the game

Fairer alternatives

Similar games with a healthier money model

It Takes Two

2021 · Switch 2 · Switch · PS5 +4

FairA$56.62
Addictive design

What it costs

Free to start, then A$1.49–A$159.99 a purchase

WhatWherePriceChecked
60 Genesis Crystals
Smallest crystal pack
Apple App Store (AU) · iOS A$1.49 Oct 2026
6,480 Genesis Crystals
Largest crystal pack. One Wish costs 160 Primogems.
Apple App Store (AU) · iOS A$159.99 Oct 2026
Gnostic Hymn
Paid battle pass tier
Apple App Store (AU) · iOS A$14.99 Oct 2026
Gnostic Chorus
Higher battle pass tier
Apple App Store (AU) · iOS A$30.99 Oct 2026

Store prices change often and sales are common; we record the regular price on the date shown.

Reviews from across the web

What the critics said

  • 9/ 10

    IGN

    Travis Northup · 13 October 2020 · PS4

    Praised the large, rewarding open world and the pleasure of exploring it.

  • 9.3/ 10

    Game Informer

    Daniel Tack · 2 October 2020 · PS4

    Called it a very strong action RPG with a great wide-open world to explore.

  • 84/ 100

    PC Gamer

    Steven Messner · 16 October 2020 · PC

    Enjoyed the exploration and combat but was critical of how the free-to-play monetisation shapes the later game.

  • 7/ 10

    GameSpot

    Heidi Kemps · 13 October 2020 · PC

    A good game held back by the restrictions that come with its free-to-play design.

Scores belong to the outlets that published them; follow the links to read the full reviews. Summaries are ours.

Age ratings & content

What's in it

Content labels

  • Violencemoderate

    Fighting, weapons, injury and death, from cartoon bonks to realistic killing.

    From ACB, ESRB and PEGI descriptors
  • Sex & nuditymild

    Sexual references, innuendo, sexualised imagery, nudity and sex scenes.

    From ACB and ESRB descriptors
  • Drugs & alcoholmild

    References to, or use of, illegal drugs, alcohol and tobacco.

    From ESRB descriptors
  • Languagemild

    Swearing and crude language, from the odd 'damn' to frequent strong profanity.

    From ESRB descriptors

Classification

ACBPG

Australian Classification · record

Mild violence, online interactivity, sexualised imagery

Interactive elements: In-game purchases (includes random items)

ESRBT

ESRB (North America) · record

Fantasy violence, mild language, mild suggestive themes, use of alcohol

Interactive elements: Users interact, in-game purchases (includes random items)

PEGI16

PEGI (Europe) · record

Violence, in-game purchases, paid random items

Age ratings judge content (violence, language, gambling themes), summed up in the content labels above. They say little about how hard a game pushes spending — that's what the money badges are for. About rating boards

Safety & parental controls

Who can talk to your child, and what can they buy?

  • Text chat
  • Players can interact with strangers
  • Contains user-made content (not pre-checked by the developer)
  • Needs an online account

Co-op worlds of up to four players unlock part-way through the game, and players can message each other and send friend requests using a player ID. Miliastra Wonderland lets players build and share their own levels, which the developer does not pre-check (Apple lists 'user-generated content' and 'messaging and chat'). As part of a 2025 US settlement, HoYoverse blocks US players under 16 from buying loot boxes without a parent's consent and checks ages in the US; we found no sign that this applies in Australia, so set spending limits in the App Store, Google Play or console family settings.

Who makes it

The company behind it, and its track record

HoYoverse

Developer and publisher · Shanghai, China · founded 2012

  • Child safety

    Child-safety enforcement

    US FTC and Justice Department, January 2025: HoYoverse agreed to a $20 million civil penalty to settle allegations that Genshin Impact collected under-13s' data without parental consent (COPPA); proposed order filed for court approval. HoYoverse said many of the allegations were inaccurate.
  • Loot-box action

    Loot-box enforcement

    US FTC, January 2025: the proposed settlement order bars selling Genshin Impact loot boxes to under-16s without parental consent and requires odds and exchange-rate disclosure; the FTC alleged the multi-tier virtual currency obscured real costs.
  • Misleading ads

    Misleading-marketing action

    US FTC, January 2025: alleged that Genshin Impact's event banners and influencer campaigns misled players about loot-box odds and costs; settled as part of the same proposed order, with HoYoverse disputing many of the allegations.

Latest on the record

  1. Regulator action

    Agreed $20 million FTC settlement over Genshin Impact loot boxes and children's data

    US Federal Trade Commission

HoYoverse: full profile and track record →

A company's history doesn't change this game's money verdict, which rates only how the game itself makes money. About company track records

Platforms & release

Where you can play it

PlatformReleasedStore
PlayStation 5 April 2021 Store page
PlayStation 4
Wikipedia reports PS4 downloads were removed in September 2025 and in-game purchases ended in February 2026.
28 September 2020 —
Xbox Series X|S 20 November 2024 —
Windows PC 28 September 2020 Store page
iPhone and iPad 28 September 2020 Store page
Android phones and tablets 28 September 2020 Store page

Further reading

Facts last checked 22 October 2026. Sources: en.wikipedia.org, apps.apple.com, store.playstation.com, www.classification.gov.au, www.esrb.org, pegi.info, www.ftc.gov, www.metacritic.com, opencritic.com, opencritic.com. Spotted something wrong? Send a correction.