Every delay costs lives.
Food drops don't arrive. Habitats fail. Routes choke. The pressure is constant and real-time — and that is exactly the point.
2236 // Earth terminal
A real-time, no-combat 4X rescue strategy game. You evacuate Earth, build orbital industry, run the convoys, and reach the nearest real stars before the window closes.
Rescue, not conquest. The most important unit is not a warship — it is a working route.
// no combat · real nearby stars · every route matters
A premium single-purchase strategy game. No crap, when it lands.
The chain
Victory is not domination. It is building a chain strong enough to keep humanity moving — link by link, before the bottlenecks lock shut.
Why it hits
Food drops don't arrive. Habitats fail. Routes choke. The pressure is constant and real-time — and that is exactly the point.
No conquest, no warships to build. Victory is a working rescue chain strong enough to keep a civilization moving.
Scouts, habitats, shipyards, living worlds. What starts as an evacuation becomes a whole network on the move.
Field note
The most important unit is not a warship. It is a working route.
Earth is running out of time. Build what comes next.
In development
Starlift isn't out yet. Send us a line and we'll keep you posted as the chain comes together — development updates only, no spam.
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