2236 // Earth terminal

There's no place like home.

A real-time, no-combat 4X rescue strategy game. You evacuate Earth, build orbital industry, run the convoys, and reach the nearest real stars before the window closes.

Rescue, not conquest. The most important unit is not a warship — it is a working route.

// no combat · real nearby stars · every route matters

  • No combat
  • Real-time pressure
  • Orbital industry
  • Modular fleets
  • Nearby real star systems
No IAP No pay-to-win No ads No tracking Buy once, own forever The full game on release Playable offline

A premium single-purchase strategy game. No crap, when it lands.

The chain

Lift. Survey. Settle. Endure.

Victory is not domination. It is building a chain strong enough to keep humanity moving — link by link, before the bottlenecks lock shut.

  1. Lift off a dying Earth Move populations off the planet through orbital spaceports and fragile transit lanes while there is still a window to use.
  2. Convert to throughput Turn ore, food, power and research into throughput before the bottlenecks lock shut. Logistics is the whole game.
  3. Survey the nearest stars Push scouts toward Proxima Centauri, Barnard's Star, Ross 128 and TRAPPIST-1 — real systems, looking for a future that holds.
  4. Settle and endure Turn first footholds into self-sustaining worlds that outlive the crisis that started them.

Why it hits

Cool, severe, and full of consequence.

Urgency

Every delay costs lives.

Food drops don't arrive. Habitats fail. Routes choke. The pressure is constant and real-time — and that is exactly the point.

Difference

4X without the war fantasy.

No conquest, no warships to build. Victory is a working rescue chain strong enough to keep a civilization moving.

Scale

Orbital lift to interstellar migration.

Scouts, habitats, shipyards, living worlds. What starts as an evacuation becomes a whole network on the move.

Field note

The most important unit is not a warship. It is a working route.

Earth is running out of time. Build what comes next.

In development

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