Pay-once house
Most of its games are sold at one price, with no paid currency or repeatable purchases.
A company whose games are mostly sold once, at a known price, has less reason to design them to keep you paying.
What it means
The company earns most of its money by selling games outright, plus clearly priced expansions. Its games don't run on a paid virtual currency or an endless shop. It describes the company's main business, so one free-to-play side project doesn't cancel it out; each game's own badges show the detail.
How we apply it
We add it when most of the company's current games in the guide, and its main releases, are pay-once (or pay-once with optional expansions) with no paid currency. The note names any notable exceptions, such as free-to-play mobile games.
Companies in the guide with it
- ConcernedApe
Stardew Valley is sold once; its large content updates, including 1.5 in 2020 and 1.6 in 2024, have been free, and Barone pledged in 2024 never to charge for DLC or updates.
Developer and publisher · United States · 1 game in the guide - Larian Studios
Baldur's Gate 3 is sold once; Larian released major free patches through April 2025 and said in March 2024 it would not make paid DLC or expansions for it.
Developer and publisher · Belgium · 1 game in the guide - LocalThunk
Balatro is sold once; its 'Friends of Jimbo' content updates in 2024 and 2025 were free.
Developer · Canada · 1 game in the guide - Team Cherry
Hollow Knight's four expansions (2017 to 2018) were free, and Silksong's first expansion, Sea of Sorrow, was announced as free for all players.
Developer and publisher · Australia · 1 game in the guide